2026年学霸组合训练七年级英语下册译林版泰州专版第88页答案
C
As a country strong in maths,China has many folk games filled with maths wisdom. You may have played many of them before. Let's take a look at Three Chinese Classical Intelligence(智力) Games—Tangram(七巧板),Nine Linked Rings(九连环) and Huarong Road.

① First popular in the Ming and Qing dynasties,the Tangram is a game made up of seven pieces of different shapes,including five triangles(三角形),a square and a parallelogram(平行四边形). Players need to use these seven pieces to create new shapes. To do it,they must know about plane geometry(平面几何). In the 18th century,the game spread to the West and soon became popular there.
② Nine Linked Rings puzzle has a history of over 2,000 years. It is made up of nine rings connected to a handle(手柄). Players need to move all the rings from the handle to win the game. This is not a simple game. For example,if you want to move the ninth ring,you have to move the third,fifth and seventh ones first,or you will not be able to do it.
③ Huarong Road puzzle is a block-moving game. It first appeared in the early 20th century. Each block is named after a character in the novel Romance of the Three Kingdoms,like Cao Cao,Guan Yu and Zhao Yun. To win the game,players need to move the blocks to get Cao Cao out. It aims to(旨在) test the players' maths knowledge,for example,geometric area.
(
B
)26. How does the writer start the passage?
A. By expressing feelings.
B. By giving examples.
C. By asking a question.
D. By explaining reasons.
(
D
)27. Choose the RIGHT picture for each blank.
A. ①—a ②—b ③—c
B. ①—b ②—a ③—c
C. ①—b ②—c ③—a
D. ①—c ②—a ③—b
(
C
)28. Which of the following shapes is made by Tangram?

(
D
)29. What do all these games have in common?
A. They are about plane geometry.
B. They are digital(数码的) games.
C. They are block-moving games.
D. They are about maths problems.
(
B
)30. Where is the passage probably from?
A. A film poster.
B. A magazine.
C. A storybook.
D. A novel.

答案

【文章大意】本文是一篇说明文,主要介绍了中国三大经典智力游戏——七巧板、九连环和华容道。
26. B 写作手法题。根据“As a country strong in maths, China has many folk games... and Huarong Road.”可知,作者在文章开头举了几个例子。故选 B。
27. D 推理判断题。根据“First popular in the Ming and Qing dynasties... pieces of different shapes”可知,七巧板是一种由七块不同形状的板子组成的游戏,故可推知,c 图对应①;根据“Nine Linked Rings puzzle has a history... to win the game.”可知,九连环游戏是由九个环连接在一个手柄上,故可推知,a 图对应②;根据“Huarong Road puzzle is a block-moving game.”可知,华容道拼图是一种移动方块的游戏,故可推知,b 图对应③。故选 D。
28. C 推理判断题。根据“the Tangram is a game made up of seven pieces of different shapes, including five triangles, a square and a parallelogram”可知,七巧板由五个三角形、一个正方形和一个平行四边形组成,没有半圆形或圆形,排除 A 和 D 项;B 项中有六个三角形,数量不符。故选 C。
29. D 推理判断题。根据“the Tangram... To do it, they must know about plane geometry”“Nine Linked Rings puzzle... This is not a simple game. For example, if you want to move the ninth ring, you have to move the third, fifth and seventh ones first, or you will not be able to do it.”以及“Huarong Road puzzle... It aims to test the players' maths knowledge”可推知,这些游戏的共同之处是关于数学问题的。故选 D。
30. B 文章出处题。通读全文内容可知,本文主要介绍了中国三大经典智力游戏——七巧板、九连环和华容道。故可推知,文章可能来自杂志。故选 B。

解析

【分析】
这是一篇介绍中国三大传统益智游戏的说明文阅读题,解题时可以按照题型逐个对应原文线索推导:
1. 第26题是写作手法题,先定位文章开头段落,梳理作者开篇的逻辑:先点明中国是数学强国,有很多蕴含数学智慧的民间游戏,随后直接引出要介绍的三个经典游戏,判断开篇所用的写作方式,匹配对应选项。
2. 第27题是图文匹配推理题,分别找到三个游戏的外形特征描述:先找七巧板的组成说明,再找九连环的结构说明,最后找华容道的玩法说明,把三个游戏的特征和对应图片匹配,选出正确组合。
3. 第28题是图形判断题,先明确原文给出的七巧板的所有组成部件:5个三角形、1个正方形、1个平行四边形,没有其他形状,逐一排查选项里的图形,排除部件不符合数量、形状要求的错误选项,得到正确答案。
4. 第29题是找共同点的推理题,分别提取三个游戏和数学相关的描述,逐一比对四个选项,排除只符合单个游戏的片面选项,选出三个游戏共有的特征。
5. 第30题是文章出处判断题,结合全文的科普介绍属性,逐一排除不符合内容属性的选项,判断最合理的文章来源。
【解析】
26. 写作手法题:根据首段内容"As a country strong in maths, China has many folk games filled with maths wisdom... Let's take a look at Three Chinese Classical Intelligence Games"可知,作者开篇先铺垫背景,随后引出三个要介绍的游戏实例,是通过举例子的方式展开文章的,对应选项B。
27. 推理判断题:根据原文对三个游戏的外形描述:①七巧板由7块不同形状的板组成,对应c图;②九连环是9个环连接在手柄上的结构,对应a图;③华容道是移动方块的游戏,对应b图,匹配后组合为①-c ②-a ③-b,对应选项D。
28. 推理判断题:原文明确说明七巧板的组成是5个三角形、1个正方形、1个平行四边形,没有圆形、半圆形等其他形状:A、D选项包含非上述的异形部件直接排除,B选项三角形数量为6不符合要求,只有C选项的部件完全匹配七巧板的组成,对应选项C。
29. 推理判断题:分别提取三个游戏的相关描述:七巧板需要用到平面几何知识,九连环的操作有严谨的逻辑顺序暗含数学规律,华容道旨在考察玩家的数学知识,三者的共同特征是都和数学相关。A选项仅符合七巧板,B选项和原文完全不符,C选项仅符合华容道,排除后选D。
30. 文章出处题:全文是科普介绍中国传统益智游戏的说明文,内容不属于电影海报、故事书、小说的属性,最可能出现在面向大众的科普类杂志中,对应选项B。
【答案】
26.B 27.D 28.C 29.D 30.B
【知识点】
阅读理解推理判断;细节信息定位;说明文文体常识
【点评】
本题属于传统文化主题的说明文阅读,难度适中,既考察学生快速定位原文细节、结合信息推导判断的阅读能力,也融入了中国传统民俗益智游戏的相关文化常识,引导学生在英语阅读中了解本土优秀传统文化,解题时注意不要仅凭主观常识选择,要将每个选项和原文内容逐一比对,排除片面、不符合原文的干扰项。
【难度系数】
0.7