Ⅲ. 用括号中所给词的适当形式填空。
1. Who will come to school for the
2. We sell books as
3. It is so
4. Our English teacher is very nice. We
5. We should encourage him instead of
1. Who will come to school for the
parents'/parent
(parent) meeting?2. We sell books as
well
(good) as newspapers.3. It is so
lucky
(luck) for me to get this important message.4. Our English teacher is very nice. We
have been
(be) friends since three years ago.5. We should encourage him instead of
laughing
(laugh) at him.答案
1. parents'/parent 2. well 3. lucky 4. have been 5. laughing
解析
【分析】
1. 第1题:需修饰名词meeting,表达“父母的”所属关系,使用名词所有格;parent的复数形式为parents,其复数所有格为parents',符合语境。
2. 第2题:as...as结构用于同级比较,此处修饰动词sell,需用副词原级;good是形容词,对应的副词形式为well。
3. 第3题:副词so后需接形容词,luck是名词,其形容词形式为lucky,符合“it is + adj + for sb to do sth”结构。
4. 第4题:时间状语since three years ago是现在完成时的标志,结构为have/has + 过去分词;主语是we,助动词用have,be的过去分词为been,故用have been。
5. 第5题:instead of是介词短语,后接动词的动名词形式作宾语,laugh的动名词为laughing。
【解析】
1. 第1题:考查名词所有格。“家长会”对应parents' meeting,parent的复数所有格形式为parents',故填parents'(或parent,符合参考答案要求)。
2. 第2题:考查副词用法。as...as结构中用副词原级修饰动词sell,good的副词形式是well,故填well。
3. 第3题:考查形容词用法。so后接形容词,luck的形容词形式为lucky,故填lucky。
4. 第4题:考查现在完成时。由时间状语since three years ago可知用现在完成时,主语we对应have been,故填have been。
5. 第5题:考查动名词用法。instead of后接动名词,laugh的动名词为laughing,故填laughing。
【答案】
1. parents'/parent 2. well 3. lucky 4. have been 5. laughing
【知识点】
名词所有格、副词的用法、现在完成时
【点评】
本题为英语基础语法题,涵盖名词所有格、词性转换、时态及固定搭配等考点,侧重考查学生对基础语法规则的掌握,难度适中,是初中英语常见题型。
【难度系数】
0.6
1. 第1题:需修饰名词meeting,表达“父母的”所属关系,使用名词所有格;parent的复数形式为parents,其复数所有格为parents',符合语境。
2. 第2题:as...as结构用于同级比较,此处修饰动词sell,需用副词原级;good是形容词,对应的副词形式为well。
3. 第3题:副词so后需接形容词,luck是名词,其形容词形式为lucky,符合“it is + adj + for sb to do sth”结构。
4. 第4题:时间状语since three years ago是现在完成时的标志,结构为have/has + 过去分词;主语是we,助动词用have,be的过去分词为been,故用have been。
5. 第5题:instead of是介词短语,后接动词的动名词形式作宾语,laugh的动名词为laughing。
【解析】
1. 第1题:考查名词所有格。“家长会”对应parents' meeting,parent的复数所有格形式为parents',故填parents'(或parent,符合参考答案要求)。
2. 第2题:考查副词用法。as...as结构中用副词原级修饰动词sell,good的副词形式是well,故填well。
3. 第3题:考查形容词用法。so后接形容词,luck的形容词形式为lucky,故填lucky。
4. 第4题:考查现在完成时。由时间状语since three years ago可知用现在完成时,主语we对应have been,故填have been。
5. 第5题:考查动名词用法。instead of后接动名词,laugh的动名词为laughing,故填laughing。
【答案】
1. parents'/parent 2. well 3. lucky 4. have been 5. laughing
【知识点】
名词所有格、副词的用法、现在完成时
【点评】
本题为英语基础语法题,涵盖名词所有格、词性转换、时态及固定搭配等考点,侧重考查学生对基础语法规则的掌握,难度适中,是初中英语常见题型。
【难度系数】
0.6
Ⅳ. 阅读理解。
Weiqi, also known as Go in English, is a black and white board game from ancient China. The game is considered one of the Four Arts for ancient Chinese literators to master. Besides Weiqi, they had to learn Chinese calligraphy (shu), painting (hua) and guqin playing (qin).
Weiqi has a history of over 4,000 years, even older than Chinese chess. According to some historical records, Weiqi was known as Yi in its early years. It is said to have been invented by Emperor Yao. Seeing that his son got angry easily and didn't like to study, the emperor was quite worried. So he decided to find something to educate his son, and a board game came to him.
The rules of Weiqi are simple: using black and white stones, two players take turns putting their stones on empty cross points of the board. The aim is to surround a larger total area on the board while stopping one's own stones from being taken by the other side. Stones do not move and are only taken off the board when they are completely surrounded.
The scene of two people playing Weiqi appears in many traditional Chinese paintings. The image of a player holding a stone over the board, looking for a place to put it, was later turned into a famous Chinese idiom, which means "unsure about making a move". The idiom is still widely used today.
With its development, Weiqi grew more popular. Later, it spread to other Asian countries and Western countries. Today, it has become an international board game.
根据短文内容,选择最佳选项。
(
A. Calligraphy.
B. Painting.
C. Dancing.
(
A. To record history.
B. To train soldiers for war.
C. To teach and educate his son.
(
A. Stones can be moved after being placed.
B. Players take turns placing stones on the cross points.
C. The main goal is to take all stones of the opponent.
(
A. Being very confident.
B. Not being sure what to do.
C. Winning a game easily.
(
A. Weiqi: An Ancient Chinese Board Game
B. The Popularity of Chinese Chess
C. The Stories Behind Chinese Idioms
Weiqi, also known as Go in English, is a black and white board game from ancient China. The game is considered one of the Four Arts for ancient Chinese literators to master. Besides Weiqi, they had to learn Chinese calligraphy (shu), painting (hua) and guqin playing (qin).
Weiqi has a history of over 4,000 years, even older than Chinese chess. According to some historical records, Weiqi was known as Yi in its early years. It is said to have been invented by Emperor Yao. Seeing that his son got angry easily and didn't like to study, the emperor was quite worried. So he decided to find something to educate his son, and a board game came to him.
The rules of Weiqi are simple: using black and white stones, two players take turns putting their stones on empty cross points of the board. The aim is to surround a larger total area on the board while stopping one's own stones from being taken by the other side. Stones do not move and are only taken off the board when they are completely surrounded.
The scene of two people playing Weiqi appears in many traditional Chinese paintings. The image of a player holding a stone over the board, looking for a place to put it, was later turned into a famous Chinese idiom, which means "unsure about making a move". The idiom is still widely used today.
With its development, Weiqi grew more popular. Later, it spread to other Asian countries and Western countries. Today, it has become an international board game.
根据短文内容,选择最佳选项。
(
C
)1. What is NOT included in the Four Arts for ancient Chinese literators?A. Calligraphy.
B. Painting.
C. Dancing.
(
C
)2. Why did Emperor Yao invent Weiqi?A. To record history.
B. To train soldiers for war.
C. To teach and educate his son.
(
B
)3. According to the passage, what is a key rule in playing Weiqi?A. Stones can be moved after being placed.
B. Players take turns placing stones on the cross points.
C. The main goal is to take all stones of the opponent.
(
B
)4. The image of a player thinking about where to place a stone led to a common idiom. What does this idiom describe?A. Being very confident.
B. Not being sure what to do.
C. Winning a game easily.
(
A
)5. What is the best title for this passage?A. Weiqi: An Ancient Chinese Board Game
B. The Popularity of Chinese Chess
C. The Stories Behind Chinese Idioms
答案
1.C 2.C 3.B 4.B 5.A
解析
【分析】做此类阅读理解题时,需先通读短文了解大意,再带着每个问题回到原文定位对应信息,逐一比对选项得出答案:1题考查古代文人四艺的内容,定位第一段;2题考查尧发明围棋的目的,定位第二段;3题考查围棋规则,定位第三段;4题考查相关成语的含义,定位第四段;5题考查文章主旨,需概括全文核心内容。
【解析】
1. 根据短文第一段“Besides Weiqi, they had to learn Chinese calligraphy (shu), painting (hua) and guqin playing (qin).”可知,古代文人四艺为围棋、书法、绘画、古琴,不包含舞蹈,故选C。
2. 根据短文第二段“Seeing that his son got angry easily and didn't like to study, the emperor was quite worried. So he decided to find something to educate his son...”可知,尧发明围棋是为了教育儿子,故选C。
3. 根据短文第三段“two players take turns putting their stones on empty cross points of the board.”可知,B选项正确;A选项“棋子可移动”与原文“Stones do not move”不符;C选项“目标是拿走对手所有棋子”与原文“The aim is to surround a larger total area”不符,故选B。
4. 根据短文第四段“which means 'unsure about making a move'”可知,该成语描述的是不确定该做什么,故选B。
5. 短文主要介绍了围棋的起源、历史、规则及传播,是中国古代棋盘游戏,A选项“Weiqi: An Ancient Chinese Board Game”符合主旨;B选项“中国象棋的流行”、C选项“中国成语背后的故事”均偏离主题,故选A。
【答案】1.C 2.C 3.B 4.B 5.A
【知识点】阅读理解细节理解、主旨大意、词义猜测
【点评】本题围绕中国围棋展开,题型涵盖细节理解、主旨大意和词义猜测,侧重考查学生快速定位原文信息的能力,内容贴近文化常识,难度适中。
【难度系数】0.7
【解析】
1. 根据短文第一段“Besides Weiqi, they had to learn Chinese calligraphy (shu), painting (hua) and guqin playing (qin).”可知,古代文人四艺为围棋、书法、绘画、古琴,不包含舞蹈,故选C。
2. 根据短文第二段“Seeing that his son got angry easily and didn't like to study, the emperor was quite worried. So he decided to find something to educate his son...”可知,尧发明围棋是为了教育儿子,故选C。
3. 根据短文第三段“two players take turns putting their stones on empty cross points of the board.”可知,B选项正确;A选项“棋子可移动”与原文“Stones do not move”不符;C选项“目标是拿走对手所有棋子”与原文“The aim is to surround a larger total area”不符,故选B。
4. 根据短文第四段“which means 'unsure about making a move'”可知,该成语描述的是不确定该做什么,故选B。
5. 短文主要介绍了围棋的起源、历史、规则及传播,是中国古代棋盘游戏,A选项“Weiqi: An Ancient Chinese Board Game”符合主旨;B选项“中国象棋的流行”、C选项“中国成语背后的故事”均偏离主题,故选A。
【答案】1.C 2.C 3.B 4.B 5.A
【知识点】阅读理解细节理解、主旨大意、词义猜测
【点评】本题围绕中国围棋展开,题型涵盖细节理解、主旨大意和词义猜测,侧重考查学生快速定位原文信息的能力,内容贴近文化常识,难度适中。
【难度系数】0.7
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