阅读短文,根据短文内容选择正确的答案。
()1. Where is three-cup chicken a traditional dish from?
A. Sichuan Province.
B. Jiangxi Province.
C. Guangdong Province.
()2. Which dynasty was Wen Tianxiang a hero in?
A. the Tang Dynasty.
B. the Ming Dynasty.
C. the Southern Song Dynasty.
()3. What did the old woman take to the locked place?
A. A fresh chicken and a bottle of rice wine.
B. A cake and a bottle of water.
C. A chicken and a bottle of juice.
()4. What can we infer(推测) from the passage?
A. The enemies let Wen Tianxiang go finally.
B. The old woman made food for Wen Tianxiang.
C. The old woman didn't care about Wen Tianxiang.
()5. What is the main idea of the passage?
A. The story of the hero—Wen Tianxiang.
B. How to cook three-cup chicken well.
C. The hero story behind the three-cup chicken.
()1. Where is three-cup chicken a traditional dish from?
A. Sichuan Province.
B. Jiangxi Province.
C. Guangdong Province.
()2. Which dynasty was Wen Tianxiang a hero in?
A. the Tang Dynasty.
B. the Ming Dynasty.
C. the Southern Song Dynasty.
()3. What did the old woman take to the locked place?
A. A fresh chicken and a bottle of rice wine.
B. A cake and a bottle of water.
C. A chicken and a bottle of juice.
()4. What can we infer(推测) from the passage?
A. The enemies let Wen Tianxiang go finally.
B. The old woman made food for Wen Tianxiang.
C. The old woman didn't care about Wen Tianxiang.
()5. What is the main idea of the passage?
A. The story of the hero—Wen Tianxiang.
B. How to cook three-cup chicken well.
C. The hero story behind the three-cup chicken.
答案
1.B 2.C 3.A 4.B 5.C
解析
1. 根据这篇阅读对应的故事背景和常识,三杯鸡是源自江西省的传统菜肴,对应选项B。
2. 文天祥是我国南宋时期的著名爱国英雄,对应选项C。
3. 故事里前往关押地探视文天祥的老妇人,带去的是一只新鲜的鸡和一瓶米酒,对应选项A。
4. 选项A错误,敌人最终并没有释放文天祥;选项C错误,老妇人特意携带食物前去探视,说明她十分敬重、关心文天祥;可以推断出老妇人是为文天祥制作了这份特殊的食物,选B。
5. 整篇文章既不是单纯介绍文天祥的生平,也不是讲解三杯鸡的烹饪方法,核心是介绍三杯鸡背后关联的英雄故事,选C。
2. 文天祥是我国南宋时期的著名爱国英雄,对应选项C。
3. 故事里前往关押地探视文天祥的老妇人,带去的是一只新鲜的鸡和一瓶米酒,对应选项A。
4. 选项A错误,敌人最终并没有释放文天祥;选项C错误,老妇人特意携带食物前去探视,说明她十分敬重、关心文天祥;可以推断出老妇人是为文天祥制作了这份特殊的食物,选B。
5. 整篇文章既不是单纯介绍文天祥的生平,也不是讲解三杯鸡的烹饪方法,核心是介绍三杯鸡背后关联的英雄故事,选C。
C
Now many people spend too much time on digital devices(设备). They chat online, watch short videos and play mobile games for hours every day. More and more people, especially students, are greatly interested in digital fun. 1.
First, spending too much time on digital devices is bad for our health. If we use phones or computers for a long time, we will easily feel uncomfortable. 2. It can also make us sleep badly, because the blue light from screens influences our body clock.
Second, 3. Although we chat with people online, we do not have real face-to-face talks. We may have hundreds of online friends, but we may have no one to talk to when we are in trouble. We may care little about the people around us in real life.
Third, digital fun is not easy to stop. When we get used to the fun from short videos and games, we may want to watch or play more and more. We may find it difficult to focus on important things like study and work. We may lose interest in our lessons and finish our homework slowly. 4.
It is OK to enjoy digital fun sometimes, but we should not do it too much. We should learn to control the time we spend on screens. 5. These activities are not only fun, but also good for our minds and bodies. So it's important to keep a balance between digital fun and real-life fun.
根据语篇内容,从方框内所给的选项中选出能填入空白处的最佳选项,使短文语意连贯。选项中有一项为多余项。

A. We may forget to enjoy nice things around us.
B. This kind of fun can make us feel lonely.
C. This kind of fun is easy to get, but it can also be harmful.
D. They can help us make more true friends and keep healthy.
E. It can make our eyes tired, our backs hurt and our heads ache.
F. We should try to find more real-life fun, like playing sports or reading books.
Now many people spend too much time on digital devices(设备). They chat online, watch short videos and play mobile games for hours every day. More and more people, especially students, are greatly interested in digital fun. 1.
First, spending too much time on digital devices is bad for our health. If we use phones or computers for a long time, we will easily feel uncomfortable. 2. It can also make us sleep badly, because the blue light from screens influences our body clock.
Second, 3. Although we chat with people online, we do not have real face-to-face talks. We may have hundreds of online friends, but we may have no one to talk to when we are in trouble. We may care little about the people around us in real life.
Third, digital fun is not easy to stop. When we get used to the fun from short videos and games, we may want to watch or play more and more. We may find it difficult to focus on important things like study and work. We may lose interest in our lessons and finish our homework slowly. 4.
It is OK to enjoy digital fun sometimes, but we should not do it too much. We should learn to control the time we spend on screens. 5. These activities are not only fun, but also good for our minds and bodies. So it's important to keep a balance between digital fun and real-life fun.
根据语篇内容,从方框内所给的选项中选出能填入空白处的最佳选项,使短文语意连贯。选项中有一项为多余项。
A. We may forget to enjoy nice things around us.
B. This kind of fun can make us feel lonely.
C. This kind of fun is easy to get, but it can also be harmful.
D. They can help us make more true friends and keep healthy.
E. It can make our eyes tired, our backs hurt and our heads ache.
F. We should try to find more real-life fun, like playing sports or reading books.
答案
1. C 2. E 3. B 4. A 5. F
解析
我们根据上下文逻辑逐空分析:
1. 第一空前文引出人们沉迷数字娱乐的现象,后文开始分点介绍过度使用数字设备的危害,C选项“这种乐趣很容易获得,但它也可能有害”可以承上启下,自然引出下文的危害内容,符合语境。
2. 第二空前句提到长时间使用手机电脑很容易让人感到不适,后句补充说明还会影响睡眠,E选项“它会让我们眼睛疲劳、后背酸痛、头疼”是对“感到不适”的具体举例,衔接前后内容,符合逻辑。
3. 第三空后文介绍线上交流没有真实的面对面沟通,遇到困境无人倾诉,忽略现实身边的人,这些内容都指向沉迷数字娱乐会带来孤独感,B选项“这种乐趣会让我们感到孤独”是本段的总起句,统领全段内容。
4. 第四空前文介绍沉迷短视频、游戏会让人难以专注学习工作,对课程失去兴趣、写作业速度变慢,A选项“我们可能会忘记去享受身边的美好事物”是沉迷数字娱乐带来的又一不良影响,贴合本段主旨。
5. 第五空后文提到“这些活动不仅有趣,还对我们的身心有益”,F选项“我们应该试着找到更多现实生活中的乐趣,比如做运动或者读书”中提到的现实活动正好对应后文的“These activities”,衔接通顺。
多余选项为D。
1. 第一空前文引出人们沉迷数字娱乐的现象,后文开始分点介绍过度使用数字设备的危害,C选项“这种乐趣很容易获得,但它也可能有害”可以承上启下,自然引出下文的危害内容,符合语境。
2. 第二空前句提到长时间使用手机电脑很容易让人感到不适,后句补充说明还会影响睡眠,E选项“它会让我们眼睛疲劳、后背酸痛、头疼”是对“感到不适”的具体举例,衔接前后内容,符合逻辑。
3. 第三空后文介绍线上交流没有真实的面对面沟通,遇到困境无人倾诉,忽略现实身边的人,这些内容都指向沉迷数字娱乐会带来孤独感,B选项“这种乐趣会让我们感到孤独”是本段的总起句,统领全段内容。
4. 第四空前文介绍沉迷短视频、游戏会让人难以专注学习工作,对课程失去兴趣、写作业速度变慢,A选项“我们可能会忘记去享受身边的美好事物”是沉迷数字娱乐带来的又一不良影响,贴合本段主旨。
5. 第五空后文提到“这些活动不仅有趣,还对我们的身心有益”,F选项“我们应该试着找到更多现实生活中的乐趣,比如做运动或者读书”中提到的现实活动正好对应后文的“These activities”,衔接通顺。
多余选项为D。
登录